quarta-feira, 22 de maio, 2013

Microsoft Xbox 360 successor videogame

SÃO PAULO-Microsoft recently presented the Xbox video game console, Xbox 360 successor One, which is on the market since 2005. The announcement was made during an event held at the company's headquarters in Redmond, a small town near Seattle, in the United States. Microsoft's proposal with One is not only making a new video game console, but an entertainment center "all-in-one".
According to the company, with the appliance you can access music and video content available today, but also see TV programming. Microsoft announced agreements with the NFL and American Football League with the producer and Director Steven Spielberg to put exclusive content and interactive console. "This is the beginning of real smart TV," said Yusuf Mehdi, Vice President of Microsoft's entertainment.
Image released by Microsoft shows how will be the new console
According to Don Mattrick, President of the unit, the entertainment world has changed a lot since the launch of the Xbox 360 in 2005, and the Xbox One incorporated these changes. The company has not yet announced when the new console will be released or the estimated price. The expectation is that it will be available at retail in the fourth quarter, in time for the Christmas shopping. At the time will face the competition from the PlayStation 4, Sony, which was presented in February and is expected to start sales at Christmas.
Among the new features of the Xbox One is the inclusion of a Blu-ray disc player, a technology developed and defended by rival Sony. With this type of disc, which has increased storage capacity that the DVDs used in the Xbox 360 you can create games with more graphic quality. One will also have the Kinect motion sensor.
The games market moves $ 65 billion a year, the majority (over 40%) generated by Microsoft, Sony and Nintendo, which manufacture and sell games for consoles. In recent years, the emergence of mobile devices like tablets and smartphones has generated a big challenge for the manufacturers, because these devices have also become important means for consumers to enjoy games and other types of content.
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